State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Waifu Games in the Netherlands: Q1 2022 Performance

Explore the performance of the top Waifu games in the Netherlands during Q1 2022, including trends in downloads, revenue, and active users.

Top 5 Waifu Games in the Netherlands: Q1 2022 Performance

In the first quarter of 2022, the top 5 Waifu games in the Netherlands demonstrated varying performance trends in terms of downloads, revenue, and active users. Below, we delve into the specifics for each game, with data sourced from Sensor Tower.

League of Pantheons experienced notable fluctuations in weekly revenue, starting with $629 in the week of January 10 and peaking at approximately $4.5K by the end of March. Weekly downloads for the game saw a high of 879 in mid-January, gradually declining to around 317 by the end of the quarter. Active user numbers peaked at 970 at the end of February before slightly decreasing to 750 by the end of March.

Idle Angels: Goddess' Warfare showed a mixed trend in weekly revenue, starting with $3.6K at the end of December and fluctuating around this mark, ending the quarter at about $1.6K. Downloads were relatively low, with a peak of 1K in mid-March. Active users reached their highest point at 1.6K during the same period but slightly dropped to 1.4K by the end of March.

Honkai Impact 3rd demonstrated strong revenue performance, starting the year with $8.5K and peaking at $14.2K in late February. Weekly downloads remained steady, hovering around 200-300 throughout the quarter. Active user numbers were relatively stable, averaging around 1.8K to 2K.

Azur Lane had a varied revenue trend, starting with $13.9K at the end of December and experiencing fluctuations, ending at roughly $3.2K by the end of March. Weekly downloads were stable, averaging around 150-200. Active users saw a slight decline from 1.2K at the end of December to around 928 by the end of March.

Angel Legion showed modest revenue performance, peaking at $260 at the end of January and ending the quarter at $123. Weekly downloads varied slightly, averaging around 150-190. Active users maintained a consistent range between 200-250 throughout the quarter.

For more detailed insights and data on these games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022